Street Fighter IV Coming to iPhone
by Lachrymose on Feb.15, 2010 at 2:46 pm, under Consumer Electronics, Gaming, Media Devices | Thread ID: 7499
Almost one year after the console version of the game Street Fighter IV was released, an unexpected surprise was announced by Capcom, claiming that the game would soon be released on the Apple App-Store. With great reviews, and a large community supporting it, SF4 has gained a great reputation as a fighting game. You can expect to purchase this in March at a price yet to be determined.
The visuals and graphical effects were quite stunning, which brings up the question, how will it run it? The iPhone version will run a scaled down version with a decreased amount of colors and detail. It however, retains all of the combos, moves and everything else you enjoyed or disliked about the original. The fighting controls are claimed to be completely customizable and flexible to suite your iPhone gaming needs.
The best part is hands down the Bluetooth multiplayer. To battle a friend (or foe) without the need for wireless internet is an amazing thought. More details will emerge closer to the release date. Stay tuned for more details!

Earthworm Jim HD Squirms to PSN Next Tuesday
Nintendo Set to Unveil 3DS Launch Details on September 29th
Gears of War 3 - Fans Will Choose the Fate of the Newest Carmine
Halo: Reach Campaign Trailer
Zipper: SOCOM 4 Delayed, Pushed to 2011
WhatIsIcarus Teaser Site Launched
Valve No Longer Ruling Out Left 4 Dead on PS3
Three New "Tales Of..." Titles Revealed in JUMP
Sony to Expand Lifestyle Product Range With Logo Licensing Program
Capcom to Ramp Up Software Output
February 15th, 2010 at 9:06 pm
I have no doubt it will be pretty terrible.
February 15th, 2010 at 9:35 pm
Same here. The controls take up so much of the screen, and can you imagine trying to pull of difficult combos without tactile controls and the thickness of a normal controller?
February 15th, 2010 at 9:43 pm
ffs, how the hell convinced people iPhone is a gaming platform? This is ANOTHER terrible decision on the part of the industry. Clearly CAPCOM is just looking at how much it can milk out of the iPhone crowd
February 15th, 2010 at 10:18 pm
I see a lot of cracked screens in people's future.