Tag: Nintendo Wii
Wii Firmware 4.2 Out Now, Once Again Targets Homebrew Users
by eXophase Mirror on Sep.29, 2009 at 2:55 am, under Gaming, Nintendo Wii

Nintendo rolled out System Update 4.2 for Wii owners in the states today, with the official changelog vaguely dropping word of “behind-the-scenes fixes” and performance improvements. The ho-hum level is high.
These so-called fixes reinforce Nintendo’s anti-homebrew stance, deleting the homebrew channel, BootMii and related cIOS files. While it almost goes without saying, if that concerns you, then passing on this one until a workaround is found may be the best course of action. If history is any indication, it’ll only be a matter of time, once again making this attempt at defeating the homebrew crowd futile.
Wii Firmware 4.2 Out Now, Once Again Targets Homebrew Users - [eXophase.com]
Wii Firmware 4.1 Hits Rest of the World
by eXophase Mirror on Jul.16, 2009 at 2:53 am, under Gaming, Nintendo Wii

Earlier this month, Nintendo stealthily issued a Wii firmware update in Japan — version 4.1 — designed to fix an unidentified issue in Wii Sports Resort. The supplied changelog is rather vague, mentioning only that this update includes “behind-the-scenes fixes” designed to improve system performance.
If the same Wii Sports bug exists in overseas copies of the title, rest assured it is fixed with firmware 4.1. On another note, Nintendo warns that 4.1 will check for modified save files and automatically remove them. Avid users of homebrew beware and update with caution.
Wii Firmware 4.1 Hits Rest Of The World - [eXophase.com]
Wii Production Tops 2.4 Million Units a Month
by eXophase Mirror on Oct.29, 2008 at 6:18 pm, under Gaming, Nintendo Wii

Assuming demand does not spike significantly, you should have less of a difficult time finding a Wii this holiday season, as Nintendo of America president Reggie Fils-Aime recently dropped word that production has been bumped up to 2.4 million units per month.
Nintendo has continually raised the production levels of the Wii hardware. We’re now producing 2.4 million units a month worldwide.
By contrast, Nintendo was shifting 1.6 million Wii units in the retail channel last year. That’s a 33 percent increase overall in terms of monthly figures.
Nintendo moves right along [LATimes]
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